AI Insights · Timothy · July 2024
Top 5 iOS Cooking Games in Denmark: Q2 2024 Performance
Discover the performance trends of the top 5 cooking games on iOS in Denmark for Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top 5 cooking games on iOS in Denmark demonstrated varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each app’s metrics.
Pizza Ready! from Supercent, Inc. saw a fluctuating revenue trend, starting at around $407 in the first week of April and ending at approximately $124 in the last week of June. Downloads peaked in early April at 4.3K and showed a decline mid-quarter, reaching around 1.3K in late May, before rebounding to approximately 2.3K in June. Weekly active users started at 6.8K but dropped to around 3.1K by the end of May, with an upward trend to 4.3K towards the end of June.
Fill The Fridge! by Rollic Games had a modest revenue increase, peaking at about $81 in late April. Downloads began at 925 in early April, dropped to 294 by the end of the month, and then gradually increased to 683 by the end of June. Active users showed a similar trend, starting at 3.8K, peaking at 4.3K in early May, and ending at 3.5K in late June.
Gossip Harbor®: Merge & Story from Microfun Limited performed strongly in revenue, peaking at $14.7K in the final week of June. Downloads remained relatively stable, starting at 471 and ending at 551. Active users showed a consistent increase, beginning at 4.5K and peaking at 5.7K in early June before slightly dropping to 4.8K by the end of the quarter.
Royal Cooking: Kitchen Madness by Matryoshka Games (CY) LTD saw a significant revenue increase, especially in June, where it reached $318. Downloads were initially low, starting at 279 in early April, but surged to 865 by the end of June. Active users followed a similar trend, starting at 1.1K and climbing to 2.7K by the end of the quarter.
Eatventure from Lessmore UG (haftungsbeschränkt) exhibited steady revenue growth, peaking at $1.1K in mid-May. Downloads were relatively stable, starting at 280 and ending at 245. Active users showed minor fluctuations, starting at 6.1K, peaking at 6.1K again in early May, and ending at 5K in late June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.